

Even then, however, the entire game is free-roaming, so aside from being locked in general areas around the yard there's no penalty for taking your time or straying from the objectives. The first hour of the game is set up as an introduction, allowing players to get to know the characters, learn how to navigate the town, access and manage inventory and execute basic tasks around the village.

Rather than hours of toiling work on the field, however, the members of the yard have free reign over the property.

The story begins with the player picking either a male or female cow, giving it a name, and entering the world of Barnyard as a new animal sent to the farm. Barnyard may not be hitting the mainstream crowd, but those looking to pick it up for the younglings may be a bit surprised at the product, as THQ's latest addition to the "movie-game" genre promises a ton of variety and gameplay options.īarnyard mixes a free-roaming design similar, oddly enough, to Grand Theft Auto (if you sub out the guns and violence and replace it with milk-squirting and slapstick comedy, that is), using the free-form gameplay as a window for tons of fetch quests and mini-games.

We recently had a chance to go hands-on with the adventure, and while it follows the common licensed game formula like so many before it, it does it in a slightly different capacity. In the case of Barnyard, THQ isn't breaking suit, developing a multiplatform console game paired with a GBA treatment set to debut this summer alongside the theatrical release. It's become standard procedure to combine every movie release with at least one run of console games to arrive with it.
